﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RequirementAndBug.Common
{
    public enum EBugStatus
    {         
        /// <summary>
        /// 待开发
        /// </summary>
        Developing=0,
        /// <summary>
        /// 待测试
        /// </summary>
        Testing=1,
        /// <summary>
        /// 待验收
        /// </summary>
        Accepting=2,
        /// <summary>
        /// 已完成
        /// </summary>
        Finish=3    
    }

    /// <summary>
    /// 实体状态
    /// </summary>
    public enum EEntityStatus
    {
        /// <summary>
        /// 正常
        /// </summary>
        Normal = 1,
        /// <summary>
        /// 禁用
        /// </summary>
        Forbidden = 0
    } 
}
